Siyerrod

Birth and center of all trade.
Gov:

Democracy, though majority of the region is ocean, thus untamed by order.

Rel:

Worships Siyer, God of the Seas, Trickery, and Greed.

Culture:

New crossroads via naval transportation between regions grants various influences into society, but it is clear they live for the seas. It is a silent taboo for a man not to sail Siyerrod's waters by adolescence.

Economy:

Little government interference with trade helps increase income, and access to the large body of water helps bring other sources of finance. The Merchant's Guild helps give the region better deals in trade.

Current state:

Recovering from a failed campaign from the Dark Queen's assault on the Eastern front, much later in the Reign of Darkness. To find stay demons is not rare.

Regional Factions:

Merchant's Guild

Sentinel's Stride

Threats: History:
 * Deadly Heat
 * Sandstorms
 * Seastorms
 * Pirates
 * Experienced Buccaneer
 * Pirate Captain
 * Giant Jackals

There is no way to describe Siyerrod without including the wealth flowing through it. Since the capital was founded by Redayen Kusafal, it has created and maintained the Merchant's guild, to regulate prices to reasonable amounts and help aspiring merchants succeed in such a harsh realm. While the nation was founded and originally led under the strict rule of Redayen, it later removed any true 'figure head' for their government, since the entire nation's populace dictates the future of Siyerrod; an organized anarchy, in some aspects.

Since the Merchants' Guild teaches its novices how to trick people to buy at high prices, and how to haggle down expensive items to bare fractions of what it is meant to be worth, the god Siyerrod condones the guild's presence in his domain. As the god of trickery and greed, it would be folly to reject a group of people that reek of it. Aside from the merchants, Siyerrod is influenced by its own waters; boys grow up dreaming to sail the open waters, for better or worse. However, for every innocent vessel in the water, there is two pirate ships waiting to sack it.

Despite this, when it came time for Siyerrod to crumble before the Dark Queen's might, it was with the help of these pirates, the Sentinel's Stride, the Reapers and even the locals that her Eastern campaign immediately failed, and she was pushed back into Tarlmisac.